Feature Format:
– Distance: 200 miles (67/75/80/130 laps depending on track)
– Setup: Fixed
– Cautions: On
– Damage: On
– Fuel: 55%
– Starts: Green, Lane choice to the leader
– Restarts: Restart zone at Daytona & Talladega, Green at Legacy Daytona and iRacing Superspeedway, Lane choice to leader
– Fast repair: 1
– Qualifying: 1 lap, single-car (5 minutes)
– Time of day: Atlanta-Afternoon Daytona-Late Afternoon, Daytona Circa ’08- Afternoon, iRacing SS-Afternoon, Talladega-Afternoon
– Overtime: 1 attempt and no caution will be thrown if an accident occurs.

– RODDCAR Truck Tour Practice: 7:00pm ET
– RODDCAR Truck Tour Qualifying: 7:50pm ET
– RODDCAR Truck Tour Grid: 8pm ET
– Feature Race Practice: 8:30pm ET
– Feature Race Qualifying: 9pm ET
– Feature Race Grid: 9:05pm ET

Schedule w/IROC:
– RODDCAR Truck Tour Practice: 7:00pm ET
– RODDCAR Truck Tour Qualifying: 7:50pm ET
– RODDCAR Truck Tour Grid: 8pm ET
– IROC Practice: 8:30pm ET
– IROC Grid: Approximately 10 minutes after the completion of the Truck race.
– Feature Race Practice: 9:30pm ET
– Feature Race Qualifying: Approximately 10 minutes after the completion of the IROC race.

Eligibility & registration:
– Past champions and drivers who are in the Top 25 in championship points are locked into the race each week. If a past champion is in the top 25 in championship points then additional transfer spots will be added to the RODDCAR Truck Tour.
– Drivers who are not locked in must race their way in via the RODDCAR Truck Tour. A predetermined # of drivers will transfer from the Truck race + 1 points provisional who does not transfer, but finishes on the lead lap. The RODDCAR Truck Tour is a 75 mile race (25/28/30/49 laps) with a 100% fuel cell, manual cautions and only 1 overtime attempt. Those who wish to participate in the RODDCAR Truck Tour must apply to join the league page on iRacing:
– Those who transfer from the RODDCAR Truck Tour will receive an invite to join the feature race server.
– If a past champion or driver in the top 25 in championship points cannot race in a single week they can indicate this by posting in the #optout channel in discord. Their spot will go to the next highest participant in championship points.
– Up to 5 previous winners in the league who are outside the top 25 in points will be able to enter any event and will not be required to participate in the RODDCAR Truck Tour. If more than 5 winners request a provisional, priority will go to the winner(s) with the most wins with tie breaker going to the participant who won most recently. Previous winners can request a provisional in the #provisional channel.
– Up to 13 drivers who are already locked-in can request entry into the RODDCAR Truck Tour race each week but do not score points. Drivers wanting to race must indicate this in the #truckya channel and should request to join the iRacing league page

Feature & IROC Race win reward:
– Champions: $50
– Winners: $40
– Drivers: $25
– Rookies: $20

RODDCAR Truck Tour win reward:
– Champions: $25
– Winners: $20
– Drivers: $15
– Rookies: $10

– The top 10 drivers in points after race 11 qualify for the Wild Card Playoff. The points leader after race 11 receives a bye and automatically qualifies for the championship race.
– In the Wild Card Playoff up to 4 drivers who accumulate the most points qualify for the championship race, however if a Playoff driver wins during the double header they automatically transfer to the championship race. Ties in points are broken by wins, top 5’s and then the highest finisher in race 13.
– The Playoff driver who finishes highest in the championship race wins the Season 27 championship.
– There are 2 drop weeks through race 11 + the DUEL not run.
– The champion will receive $250.

RODDCAR Truck Tour Championship:
– The driver who finishes highest in points wins the championship.
– There are 2 drop weeks through race 11 + the DUEL not run.
– Ties in points are broken by wins, top 5’s and then the highest finisher in race 13.
– The champion will receive $100.



Bonus points:
– Lead a lap: 1 point
– Lead the most laps: 1 point

Rookie of the Season:
– Best finishing driver in points who has not started 10 or more points races before the start of a new season.

Special Event Eligibility:
– IROC VII (January 2023-April 2023): Active past champions, drivers who finished in Top 5 in Season 26 points, most recent crown jewel race winners, race winners from season 26 & 27 and then Season 26 points.
– Shootout (Season 27): Season 26 race winners, previous Shootout winners, active past champions and any driver who finished in the top 10 in Season 26 points.
– All-Star Race (2023): Race winners from July 2022 through June 2023, active past champions, previous All-Star Race winners and RODDCAR Open segment winners.

IROC Points:


Bonus points:
– Led a lap: 1 point
– Lead the most laps: 1 point

– ARCA Menards Chevrolet Impala (IROC only)
– NASCAR Cup Next Gen Chevrolet Camaro, Ford Mustang and Toyota Camry
– NASCAR Xfinity Chevrolet Camaro, Ford Mustand and Toyota Supra (RODDCAR Truck Tour only)
– NASCAR Camping World Truck Chevrolet Silverado, Ford F150 and Toyota Tundra.
– NASCAR Cup 87 Buick LeSabre, Chevrolet Monte Carlo and Ford Thunderbird

– Atlanta Motor Speedway
– Daytona International Speedway
– Daytona International Speedway Circa 2008
– iRacing Superspeedway
– Talladega Superspeedway

RODDCAR 500 eligibility and registration:
– Date: January 13th, 2023
– Track: Daytona International Speedway
– Chassis: Cup-Next Gen
– Distance: 124 laps (500 kilometers)
– Reward: $250 to win + trophy

Pole Qualifying:
– Dates: January 1st, 2023-January 5th, 2023
– Registration: All drivers must request to join the RODDCAR league page on iRacing at Note that new drivers still need to register for the league in the #join channel in Discord.
– Sessions: 10 sessions throughout the day on 1/1/23 and 1/2/23 at the top of the hour (1pm ET-10pm ET) and then 5 sessions per day 1/3/23-1/5/23 at the top of the hour (6pm ET-10pm ET).
– Procedure: 1 lap, single-car (5 minutes). If a driver makes a new attempt their previous time is erased.
– The drivers with the 2 fastest times will sit on the front row of the RODDCAR 500.
– Reward: $100 for pole, $50 for outside pole. Must start the RODDCAR 500 to receive payment.

– Date: January 6th, 2023
– Distance: 40 laps x2 (100 miles)
– Lineups set based on qualifying speed. Odd qualifiers to DUEL 1 and Even qualifiers to DUEL 2.
– If more than 86 drivers attempt to qualify then any driver inside the top 25 in season 26 points + active past champions are guaranteed to race in the DUEL.
– Top 14 finishers in each DUEL transfer to the RODDCAR 500.
– Positions 30-33 are based on qualifying speed who did not transfer in the DUEL.
– Positions 34-42 are provisionals based on season 26 points.
– Position 43 is a past champions provisional (If needed).
– Reward: $50 to win

DUEL schedule:
– DUEL 1 Practice: 9pm ET
– DUEL 1 Grid: 9:30pm ET
– DUEL 2 Practice: 10:15pm ET
– DUEL 2 Grid: Approximately 10 minutes following the completion for DUEL 1.

RODDCAR 500 schedule:
– Practice: 8pm ET
– Grid: 9pm ET

– No intentional wrecking.
– No hate speech.
– Steering wheel required. No console controllers.
– No passing below the double yellow line. Attempts to advance or hold a position below the yellow line on the final lap of a race will result in end of draft penalty if there is evidence another vehicle would have finished ahead absent the move below the yellow line. There is no penalty if a driver is forced below the yellow line. At Atlanta driving two wheels below the red line on the front stretch apron is allowed.
– No passing before the start finish line on starts/restarts, however evasive action to avoid a car significantly damaged or that missed a shift is allowed.
ā€“ Black flags are only cleared under caution and immediately following a start/restart.
– Under caution drivers a lap down or more are allowed to wave themselves around the pace car until the field has reached reached turn 3 during one to go. Drivers can use the high line or apron to pass the field until one to go where they should use the apron only. Black flags will be cleared.
– No blocking another drivers momentum.
– Leaders approaching lap car(s) must communicate where they want the lap car to yield at approximately 1 second away. The general expectation is lapped cars should yield high unless told otherwise. It is the leader(s) responsibility to re-organize if they are racing 3 or 4 wide approaching a lapped car. Lapped cars who are significantly disabled should make every effort to try and get onto the apron if being approached by the lead pack or a large group of cars.
– Do not drive through non-assigned pit stalls excessively when entering and exiting pit road.
– Bumping in the corners and tri-oval is discouraged.
– The final lap of each race or the incident causing a caution which ended the race is automatically reviewed.  If the winner of the race causes an incident which gained them or helped them retain the lead they will be stripped of the win and moved to the end of the lead draft.
ā€“ If your internet connection is causing a disruption you are expected to move to the end of the draft of cars until the internet connection has been fixed.  Drivers will be warned once by by race control before being removed from the race.
– If a race is interrupted by a server crash or high volume of drivers dropping from the server the race may be restarted if less than 50% of the race is completed or will be called official if 50% or more of the race is completed.  If the race is called official scoring is reverted to the last completed lap prior to the server issue occurring.

Paint schemes:
– The league disables decals and numbers so custom car # paint schemes are allowed.
– Drivers must run the custom decal layers for the windshield and rear bumpers.
– Drivers are expected to run a paint scheme consistent with their assigned car #. If you do not like your assigned car # you can request to change it.
– Those with Trading Paints Pro are allowed to use a one or two digit # even if their assigned car # is three digits. For example “010” can be assigned to a driver, but they could use a “10” custom car # paint scheme. This allows for multiple drivers to use the same one or two digit #. If you do not have Trading Paints Pro it is recommended you chose a vacant one or two digit car #.
– Champions can select or change their car # to a # currently being used by any non-champion. Winners can select of change their car # to any # currently being used by any non-winner.